SelynStart a project
Lights down · The Screening Room

We bring brands and products to life, with motion that has weight, 3D that has depth, and cinematic moments that make people stop scrolling.

WASD / arrows to drive · drag sideways on touch
Now screening · Motion & 3D

Make itmove.

Motion and 3D are how a brand shows it’s alive. We design title sequences, product films, 3D scenes, and the micro-interactions that give an interface a pulse, all on the same rails as the rest of your brand.

The reel · plays itself

One continuous take.

00:12
Cold open
00:00:04:12Cold open
Hero build
00:00:19:03Hero build
Product turn
00:00:37:21Product turn
World reveal
00:01:02:08World reveal
00:12
End frame
00:01:24:16End frame
00:12
Cold open
00:00:04:12Cold open
Hero build
00:00:19:03Hero build
Product turn
00:00:37:21Product turn
World reveal
00:01:02:08World reveal
00:12
End frame
00:01:24:16End frame
00:00:00:00
Auto-playing · hover to hold
Intermission · Go on, mess it up

Grab something. Chuck it.

We are serious about the work and almost never about ourselves. Here is what we do, in block form. Throw it around.

Brand Motion
3D Design
UI Motion
Art Direction
Drag · throw · pile
Craft · What we believe
Weight · gravity holds itmove through it

Weight is everything

Real motion has mass and momentum. We animate physics, not just positions.

Restraint · one movetap the stillness

Restraint is loud

One perfect moment beats ten busy ones. We spend motion where it counts.

Dimension · with reasondrag to orbit

3D with a reason

Dimension should reveal something, a product, a feeling, a world. Never a gimmick.

Extraordinary · real physics

Everything here has weight.

A cloth, simulated live. Gravity holds it, your cursor moves it, and if you hold and drag, it tears. No video, no trick, just physics running in your browser.

Move to ripple · hold to tear
Why it moves the needle

95%

of what people recall is how it moved, not what it said.

3.4×

more shares when a story moves instead of sitting still.

2s

to hook someone. We spend every frame earning the next.

Process · Board → Animate → Grade

Story leads. Tools follow.

Storyboard · beats

01Storyboard

We design the beats before we animate a frame. The story leads, the tools follow.

Aa
Look · light & material

02Art-direct the world

Light, material, camera, pace, the look is designed like a film, not a preset.

Timing · easing

03Animate

We build the motion and 3D with weight and rhythm, obsessing over the timing.

Delivery · everywhere

04Deliver anywhere

Optimised for the web, social, and product, smooth on real devices, not just in the preview.

Featured screening · Product Launch

Vela

Now showing

01The challenge

A flagship release with a small window to make noise. It needed to feel like an event, not an update.

02Discovery

The product’s magic was invisible in a screenshot. To be believed, it had to be shown moving.

03The build

A cinematic launch film and a 3D hero that turned the release into a moment people shared before they’d even tried it.

04The result

A launch that landed like an event, and a film that traveled further than any ad.

1M

Views in 3 weeks

+3.8×

Launch-day signups

0

Paid promotion
Ask us anything

01Do you do 3D?

Yes, stylised 3D and dimensional design that stays on-brand. Always design-led, always unmistakably you.

02Will the motion work on the web?

We design for real performance. Motion is optimised to stay smooth on actual devices, not just in the render.

03Can you match our brand?

Motion and 3D are designed on the same rails as your identity, so they feel unmistakably you.

End titles

A very good week.

  • Brand MotionSelyn
  • 3D DesignSelyn
  • UI MotionSelyn
  • Art DirectionSelyn
Motion & 3DLet’s begin

Start a project.